Call of Duty: Infinite Warfare – Update 1.07 veröffentlicht – Patchnotes verfügbar

Kommentare (5)

Die Entwickler von Infinity Ward haben das Update 1.07 für den Shooter "Call of Duty: Infinite Warfare" veröffentlicht. Mit dem rund 1,47 GB großen Update werden diverse Fehler und Exploits behoben. Der Changelog verrät die Details.

Activision und Infinity Ward haben den First-Person-Shooter „Call of Duty: Infinite Warfare“ mit dem neuen Update 1.07 ausgestattet. Das Update steht jetzt auf PlayStation 4, Xbox One und PC zum Download bereit. Für PS4-Spieler ist das Update rund 1,47 GB groß.

Wie die Verantwortlichen von Infinity Ward mit dem Changelog verraten, werden diverse Fehler auf allen Plattformen behoben. Unter anderem beheben die Entwickler auch einige Exploits, die sich auf verschiedenen Mehrspielerkarten eingeschlichen hatten. Die genauere Übersicht bekommt ihr hier in englischer Sprache:

General Fixes

  • Fix for the Mad Hax taunt in the Winners Circle
  • Allow players to change classes up with 5 seconds after prematch is completed
  • Fix for the Diamond, Solar, Slime, and Black Sky camos glowing when using the Type-2 akimbo in the left hand
  • Fix for various camos not applying correctly to the Epic Karma-45
  • Audio adjustments for louder impact sounds when being shot
  • Fix for an issue in MP split screen where one of the two players will load into the match without their Perks being shown
  • Fix for friendly players not appearing on the minimap when manually controlling the R-C8
  • Added a popup for the daily login bonus if you’re signed in while the bonus is given and also adding a sound when the daily login Message of the Day is displayed
  • Private/custom matches are now “invite only”
  • Fixed an issue where disabling the Team Assignment option would still require the player to select a team in a custom game
  • Fixed an issue where rewards for ranking up a Mission Team in MP were appearing as a blank card in the After Action Report
  • When being killed by a De-Atomizer strike, players would see a blank icon in the killcam where they should see the last weapon they were killed by. This has been fixed.
  • Fixed an issue where a user would complete a challenge in the Victories Challenge section, but the XP for the challenge wouldn’t be shown in the XP Earned in the After Action Report
  • Fixed a bug where the High Score challenge wasn’t working properly
  • Allow for the loadout menu to scroll to the top when reaching the bottom of the menu
  • Adding popup when trying to equip a streak when all streaks are already full
  • Fixed a bug where the Steel Dragon would penetrate a player using Bull Charge
  • When using the Scarab, friendly names were not appearing. This has been fixed
  • Fixed for a bug where the player in first place would appear cloaked in the Winners Circle
  • Fixed a bug where in MP splitscreen, the health bar of the second player wouldn’t decrease during a killcam. This has been resolved
  • Fixed an issue where the stats of your last match were always followed by a 0 in the Performance tab. This has been fixed to remove the 0.
  • Audio adjustment for audio playing late during a cutscene during the Dark Quarry mission in SP
  • Various map exploit fixes
  • Adjustments to some bomb pickup locations so players don’t have to circle back
  • Fix for the Type-2 Butcher akimbo shotgun mode where the energy projectiles were reflecting
  • Fixed the collision with the clock face and bowling entrance corners for the Uplink drone on Throwback
Call of Duty Infinite Warfare: Update entfernt Kill Trading


  • Moved objective status to top of the screen
  • Fixed an issue where killstreak iconography would overlap with UI
  • Size adjustments to minimap
  • Added the ability for the caster to back out of a CWL draft in-progress
  • Added the boost meter to the in-game HUD when casting
  • Increased character limit for Team Identity to 12
  • Allow for the host to not be set as a caster

Zombies in Spaceland

  • Various bug fixes
  • Select Epic weapons that weren’t working properly in Pack-A-Punch have been fixed

PC Only

  • Fix for players being able to receive text communications from another player that has been blocked
  • Fix for keyboard navigation being inverted while scrolling through the player list in public lobbies
  • Various adjustments for mouse sensitivity
  • Fixed a bug where a player would be unable to edit a primary and secondary weapon by using the mouse to click in Create a Class
  • Various security and anticheat updates
  • Fixed for a player not being able to dodge backwards using Rushdown while using a keyboard and mouse with default bindings
Call of Duty Infinite Warfare: Patch 1.18 umfasst zwei neue Waffen, Gesten und mehr

Xbox One S Only

  • Performance improvements while in splitscreen


  1. Mustang&Sally sagt:

    Man sagt das ja immer als "troll" aber mal im Ernst....

    spielt das noch jemand???


  2. Nathan_90 sagt:



  3. Playa82 sagt:

    Für mich als COD-Fan hat das erste mal Battlefield das Rennen gemacht. Das Gehüpfe und Gerutsche sind Elemente, mit denen ich mich in COD wohl nie anfreunden werde. Das ging mit Advanced Warfare los. In Black Ops 3 ging es wieder einigermaßen. Aber in Infinite Warfare ist es schlimmer denn je. Den Kauf bereue ich zwar wegen der Kampagne nicht, allerdings den größten Mehrwert hat für mich Modern Warfare Remastered.


  4. dojodom sagt:

    Ich spiel nur den Zombie modus mit einem Kumpel zusammen, den kann ich aber aufjedenfall empfehlen.


  5. Jet-Joe sagt:

    Also wäre MW Remastered nicht dabei hätte ich den Kauf bereut. Spiele COD seit 2007 und hatte mit Black Ops 3 wirklich viel Spaß, aber IW macht irgendwie null Bock. Alles sieht lieblos aus, die Maps könnten auch von Halo sein. Definitiv das schlechteste COD