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Hands on Darksiders: The first hour

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Scheint ja verdammt gut zu sein das teil.


"So, the big question is… Do I want to keep playing beyond the first hour?


Don’t tell anyone, but I already have. I’m about four hours in now and I’m hooked. Darksiders is a tricky game to pin down. The opening section really does just ease you in, teaching you the basics of combat and explaining how the world works. Once you hit the third hour, though, it opens up, giving you more room to explore and throwing you into enormous dungeons and elaborate environmental puzzle set-pieces. It really is Zelda-esque in so many ways. You even get a horse."

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