Hitman: 360-Grad-Trailer und sämtliche Änderungen in der Übersicht

Die Verantwortlichen von Square Enix und Io-Interactive haben nun sowohl einen 360-Grad-Trailer als auch zahlreiche Details zu den Änderungen der morgen erscheinenden dritten "Hitman"-Episode enthüllt.

Einmal mehr können sich die Spieler ab morgen in ein weiteres Abenteuer mit Agent 47 stürzen. Denn Io-Interactive und Square Enix werden im Laufe des morgigen Tages die dritte Episode „Marrakesh“ für den Stealth-Action-Titel „Hitman“ veröffentlichen.

Damit man bereits einen Sinn für die neue Lokalität erhält, hat man nun einen sogenannten 360-Grad-Trailer veröffentlicht, der uns schon einmal die belebte Stadt, die umtriebigen Basare und das schwedische Konsulatsgebäude zeigt. Schließlich wird man in der neuen Hauptmission „A Gilded Cage“ zwei Ziele ausschalten müssen. Dabei handelt es sich um den Privatbankier Claus Strandberg sowie den Armeegeneral Reza Zaydan.

Die Entwicker werden zur Implementierung der neuen Inhalte morgen Vormittag die Server vom Netz nehmen. Zwischen 10 und 13 Uhr mitteleuropäischer Zeit wird man demnach lediglich als Offline-Meuchler agieren können. Zudem hat man verraten, welche Inhalte man erhält und was sich auch spielerisch verändert.

Demnach umfasst „A Gilded Cage“ acht Gelegenheiten, 20 Meisterlevel (schalten sieben neue Standorte, acht Pickup-Locations, sechs Waffen/Ausrüstungsgegenstände frei), einen neuen Sommeranzug, 70 Marrakesch-spezifische Herausforderungen und sieben neue Trophäen. Zudem können PlayStation 4-Spieler die exklusive „The Sarajevo Six“-Mission „The Extractor“ spielen. Hier nun noch der englischsprachige Changelog:

New Gameplay Options

Weapon Balancing

  • Firearms
    Re-balanced headshot damage for all pistols. Pistols should now be more lethal at longer ranges, when performing headshots.
    Minor re-balancing and bug fixing of several firearms, including damage models and recoil patterns.
  • Shotguns
    Re-balanced Enram HV shotguns. Fire rates, ammo carrying capacity and recoil patterns have been adjusted. The Enram HV rewarded in Sapienza Location Mastery now comes with extra ammunition.
    Fixed an issue regarding gunshot audio synchronization.

NPC and Target Information

  • Instinct Mode now displays the name of NPC’s.
  • In Contracts Mode, kill conditions (weapon / disguise) are shown.
  • This option can be turned off in the Gameplay Options.

Inventory Wheel Perks

  • The perks associated with each weapon are now displayed on the in-game inventory wheel, allowing players a better overview of the weapon they are choosing to equip.

Mini Map NPC Indicators

  • Added an option to allow players to turn off the NPC indicators on the Mini Map. Targets are still shown. This option is set to “on” by default and can be toggled in the Gameplay Options.

Game Menu Improvements

Improved Leaderboards

  • The Top 100 scores are now loaded immediately in a scrollable list and each leaderboard entry shows the detailed score associated with it, meaning all players can see the score awarded to all leaderboard entries.
    A player’s own leaderboard position is always shown on the leaderboard screen, allowing them to easily see how they rank against other players.

Featured Contracts Tile Update

  • The Featured Contracts tile now displays the location of the mission and the most recent Featured Contracts are shown as the first in the list.

Save Games

  • Manual and Auto saves are now shown on a single menu screen. Previously, players would need to tab between two separate screens.

Challenge Saturation

  • When viewing challenges in the menu, those that have not been completed are now displayed in greyscale to clearly show the completed and not-completed challenges at a glance.

Game and server version display

  • The game and server version are now displayed in the ‘Options’ Menu.

Fixed Issues

  • Fixed an issue where subduing NPC’s could result in a non-target kill.
  • This was mostly occurring in small/tight spaces.
  • Fixed an issue where the use of savegames could result in incorrect calculation of the time bonus.
  • Fixed an issue where the “Escalating the Situation” challenge would not unlock after completing the requirements. Players may be required to complete one more Escalation Contract for this to unlock.
  • Changed the unlock requirements of the ‘Master of Disguise’ challenge, specifically removing the requirement to equip the location-specific Italian Suit.
  • Fixed an issue where the “Rock On” challenge in ‚The Enforcer‘ Sarajevo Six mission would not unlock, despite completing the requirements. (PS4 only)
  • Fixed an issue that would allow items in Agency Pickups to be duplicated.
  • Fixed an issue where the non-target penalty would not be applied in some Escalation Contracts where the “No Pacifications” complication was enabled.
  • Fixed an issue where the ‘Body Found’ score penalty would not be applied if the body is found at the same time as the player enters the ‘combat’ state.
  • Fixed a rare issue that would cause a framerate drop in Paris when equipping a weapon inside the palace.
  • Fixed an issue where the information about being recorded by a security camera would not be shown in languages other than English.
  • Fixed an issue where the ‘Over Here…’ challenge in the ICA Facility would not unlock if a guard finds a coin on his way to the generator.
  • Fixed an infinite loading bug that was occurring when players would sign out of the game during a mission and then sign back in with the same account.

PC-specific Improvements

  • The Game Launcher now displays resolutions higher than 2560×1440. These options were previously available but only via the in-game graphics settings.
  • Fixed an issue where the FPS may lock to 60 after alt+tab
  • Performance and framerate improvements, particularly for DX12.
  • Fixed various crash issues when loading and restarting missions.

Weitere Meldungen zu .

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Misanflop

Misanflop

30. Mai 2016 um 18:47 Uhr
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tekkanina

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Feuchtmacher

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Snoopy007

30. Mai 2016 um 21:12 Uhr
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Max_CR9__

31. Mai 2016 um 08:54 Uhr